Standalone Barter Economy for Minecraft
No dependencies. No virtual currency. Just items for items.
⬇️ Download NowChest Trade is a standalone bartering economy plugin that enables cheat-proof player-to-player trading using chests and barrels. Unlike traditional economy plugins, Chest Trade uses a direct barter system—players trade items for items, creating a natural, immersive economy that feels right at home in vanilla Minecraft.
Secure item swaps prevent duplication exploits and theft. Your trades are always safe.
Trade items for items with no virtual currency. Set any item as your price.
Earn Trade XP from sales to unlock higher-tier books. Plus, collect real Minecraft XP when picking up rewards! (Standard Mode)
Use Chests, Trapped Chests, or Barrels as trade stations to fit your build style.
No player commands, no custom GUIs. Players interact with real chests using real items. Feels native to Minecraft.
All Trade Chests are protected from explosions, hoppers, pistons, and theft.
Tiered progression with Tradability books. All tiers have full protection. Tiers unlock features:
*Double chests count as 2 toward density limits (e.g., 10 per area = 5 double chests).
No tiers, no books—just craft and trade:
Great for casual servers or quick setup!
Get the latest ChestTrade.jar from this page
plugins/ folderconfig.yml in plugins/ChestTrade/plugins/ChestTrade/config.yml to customize settings/ctadmin reload to apply changes without restartTradability Book I:
Emerald
Lapis Lazuli
Book
Higher tier books (II-V) are earned through trading XP, not crafted.
Trade Chest:
Emerald
Tradability Book
Chest
Trade Barrel / Trapped Chest: (requires Tier II+ book)
Emerald
Tradability Book (II+)
Barrel or Trapped Chest
Trade Chest:
Emerald
Chest
That's it! All Trade Chests have full (Tier V) protection in Simple Mode.
Chest Trade makes trading with other players simple and secure. Here's everything you need to know.
When looking at a Trade Chest, you'll see information in your ActionBar:
If you're the owner, you'll see your XP progress toward the next Tradability book instead of the price.
In Standard Mode, successful trades earn you Trade XP that accumulates toward higher-tier books:
When you log in, you'll see a summary of your trade activity while you were away:
Trade Chests and Tradability Books are regular items that can be freely traded between players. Here's how ownership and upgrades work:
Chest Trade provides powerful admin tools to manage your server's economy.
| Command | Description |
|---|---|
/ctadmin reload |
Reload configuration without restart |
/ctadmin info |
Show plugin information and stats |
/ctadmin list [player] |
List all trade chests (or a specific player's) |
/ctadmin lookup |
Show info about the chest you're looking at |
/ctadmin remove |
Remove the trade chest you're looking at |
/ctadmin setowner <player> |
Transfer chest ownership |
/ctadmin settier <1-5> |
Change chest tier |
/ctadmin jail <player> [minutes] |
Temporarily ban a player from trading |
/ctadmin unjail <player> |
Remove trading ban |
chesttrade.admin - Access to all admin commands
Default: op only
The abandonment system prevents world clutter from inactive players:
This creates a community-friendly approach where friends can choose to leave abandoned shops intact.
Control how many Trade Chests players can place within a radius:
The config.yml file in plugins/ChestTrade/ controls all plugin features.
# "simple" - No tiers, all chests have full protection
# "standard" - Full tier system with Tradability books
mode: standard
display:
# Enable particle effects above Trade Chests
particles-enabled: true
# Particle type (HAPPY_VILLAGER, END_ROD, ENCHANT, etc.)
particle-type: HAPPY_VILLAGER
# Show chest info in ActionBar when looking at Trade Chest
actionbar-enabled: true
entities:
# Allow Copper Golems to deposit items (Paper 1.21.10+)
allow-copper-golems: false
density:
# Radius in blocks for density calculations
radius: 100
# Max chests per tier within radius (0 = unlimited)
tier-1: 1
tier-2: 5
tier-3: 10
tier-4: 25
tier-5: 0
experience:
# Maximum XP that can accumulate on a single Trade Chest
xp-cap: 1000
# XP earned per trade based on payment item value
xp-per-item-tier:
common: 0 # Dirt, cobblestone, gravel, sand
basic: 1 # Coal, copper, leather, wood, wool
useful: 2 # Iron, redstone, lapis, bones, paper
valuable: 5 # Gold, quartz, blaze rods, ender pearls
precious: 10 # Diamond, emerald, echo shards
rare: 25 # Netherite, nether star, elytra
# XP threshold to earn next-tier book
xp-threshold:
tier-1: 25 # Tier I chest -> earns Tier II book
tier-2: 50 # Tier II chest -> earns Tier III book
tier-3: 100 # Tier III chest -> earns Tier IV book
tier-4: 150 # Tier IV chest -> earns Tier V book
tier-5: 150 # Tier V chest -> earns Tier V book
# Award Minecraft XP when collecting reward books
minecraft-xp:
enabled: true
amount: 5
limits:
# Maximum Trade Chests per player (0 = unlimited)
max-per-player: 0
abandonment:
# Enable the abandonment system
enabled: false
# Days of inactivity before abandonment
days: 30
/ctadmin reload after editing the config to apply changes without restarting.
| Problem | Solution |
|---|---|
| Can't place Trade Chest | Check if you've reached the density limit for that tier in Standard Mode |
| Buyers can't purchase | Ensure they're holding the exact payment (type AND quantity must match) |
| No XP being earned | Verify you're in Standard Mode and experience is enabled in config |
| Chest shows "SOLD OUT" | Restock items in slots 1-26 (slot 0 is the price, not for sale) |
| Abandonment not working | Enable it in config and set the days threshold |
| Config changes not applying | Use /ctadmin reload or restart the server |
| Plugin not working | Confirm you're using Paper server (not Spigot) with Minecraft 1.21+ |
No! Chest Trade is designed to be cheat-proof. Buyers can only take items by paying the exact price. They cannot use hoppers, pistons, or other methods to extract items—all Trade Chests have full protection.
Only the owner can break their Trade Chest (unless it's abandoned). When broken, it drops as a Trade Chest item that can be placed again or traded to another player. Ownership is assigned when placing the chest, so whoever places it becomes the new owner.
Yes! Both Trade Chests and Tradability Books are regular items that can be given, dropped, or traded between players. This means you can sell Trade Chests and books to other players through your own shop, helping them get started or skip tiers.
No, Chest Trade uses a single-price model. Slot 0 defines ONE price that applies to ALL items in the chest. For different prices, use multiple Trade Chests.
Yes! Double chests (Tier III+) function as one large Trade Chest with 54 slots. Slot 0 is the price, slots 1-52 are for sale, and slot 53 (bottom-right) is reserved for reward books.
For further assistance, bug reports, or feature requests: